Unity 4: Game Of Life in 3D

David Joiner, Kean University

Conway’s Game of Life is a classic problem for computer science students, and provides an early example of cellular automata as well as an opportunity to practice nested loops and multi-dimensional arrays. Continue reading “Unity 4: Game Of Life in 3D”

The STEMcoding project: Keep it simple, keep it fun

Christopher Orban

Computer science initiatives like code.org and the hour of code have made great progress in increasing the numbers and the diversity of students taking the AP computer science exam. But despite this revolution in computer science education, high school STEM courses like physics, chemistry and other subjects are typically still taught without integrating computation. Continue reading “The STEMcoding project: Keep it simple, keep it fun”